//-------------------------------------------------
//
// These are the default map icons from San Andreas
// Cluckin Bell, Ammu, Burgershot etc
//
// Kye 2010
//
//-------------------------------------------------

#pragma tabsize 0

#include <a_samp>
#include <core>
#include <float>

public OnPlayerConnect(playerid)
{
	SetPlayerMapIcon(playerid,49,822.6,-1590.3,13.5,7,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,50,-2570.1,245.4,10.3,7,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,51,2726.6,-2026.4,17.5,7,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,52,2080.3,2119.0,10.8,7,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,53,675.7,-496.6,16.8,7,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,54,-1805.7,943.2,24.8,29,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,55,2750.9,2470.9,11.0,29,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,56,2351.8,2529.0,10.8,29,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,57,2635.5,1847.4,11.0,29,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,58,2083.4,2221.0,11.0,29,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,59,-1719.1,1359.4,8.6,29,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,60,2330.2,75.2,31.0,29,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,61,203.2,-200.4,6.5,29,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,62,812.9,-1616.1,13.6,10,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,63,1199.1,-924.0,43.3,10,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,64,2362.2,2069.9,10.8,10,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,65,2469.5,2033.8,10.8,10,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,66,2172.9,2795.7,10.8,10,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,67,1875.3,2072.0,10.8,10,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,68,1161.5,2072.0,10.8,10,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,69,-2356.0,1009.0,49.0,10,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,70,-1913.3,826.2,36.9,10,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,71,-2335.6,-165.6,39.5,10,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,72,2397.8,-1895.6,13.7,14,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,73,2421.6,-1509.6,24.1,14,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,74,-2671.6,257.4,4.6,14,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,75,2392.4,2046.5,10.8,14,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,76,2844.5,2401.1,11.0,14,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,77,2635.5,1674.3,11.0,14,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,78,2105.7,2228.7,11.0,14,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,79,-2154.0,-2461.2,30.8,14,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,80,-1816.2,620.8,37.5,14,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,81,-1216.0,1831.4,45.3,14,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,82,172.73,1176.76,13.7,14,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,83,932.0,-1353.0,14.0,14,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,84,1971.7,-2036.6,13.5,39,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,85,2071.6,-1779.9,13.5,39,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,86,2094.6,2119.0,10.8,39,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,87,-2490.5,-40.1,39.3,39,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,88,1372.9,-1278.8,12.5,6,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,89,2400.5,-1978.4,13.5,6,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,90,-2626.6,209.4,4.9,6,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,91,2535.9,2083.5,10.8,6,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,92,2156.5,943.2,10.8,6,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,93,779.7,1874.3,4.9,6,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,94,-2092.7,-2463.8,30.6,6,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,95,240.0,-178.2,2.0,6,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,96,-1509.4,2611.8,58.5,6,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,97,-315.67,829.87,13.43,6,0,MAPICON_LOCAL);
	SetPlayerMapIcon(playerid,98,2332.9,63.6,31.0,6,0,MAPICON_LOCAL);
	
	return 1;
}
