1. Characters
¡Ü PALADIN (Melee class)
Has high defense power. Uses a holy sword and shield to destroy evil.
¡Ü SHOOTER (Long range class)
Performs swift attacks, has high evasion skills and the longest range.
¡Ü MAGICIAN (Long range class)
Uses mystical skill effects to destroy enemies.
¡Ü WARRIOR (Melee class)
Instantly explodes internal energy to suppress the enemy.
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2. Ability
H P Health of the character.
S P The strength required to perform skills.
EXP Experience acquired by completing quests and hunting monsters.
Each character has specialized attributes
¡Ü STR (Strength)
Increase attack, critical,maximum HP and weight.

¡Ü DEX (Dexterity)
Increase evade, critical evade, critical and accuracy.

¡Ü INT (Intelligence)
Increase maximum SP.

¡Ü Weight
Excessive weight will slow movement.
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3. Status
¡Ü Stats
Displays the current character status. Touch the icon to apply skill points.
¡Ü Attack
Displays striking power and attacking attributes.
¡Ü Defense
Displays defensive power and tolerance attributes.
¡Ü P vs P
Displays player and record information.
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4. Skill
Each character has unique skills according to their class.
¡Ü Active
Attacking and buff skills can be activated with four quick slots.
¡Ü Passive
Continuous skills to increase basic ability.
¡Ü Skill Points
Can upgrade skills and are acquired after leveling up.
¡Ü How to apply
Tap the skill icon to view details. Tap the learn icon to apply.
¡Ü Current level indicator
The red bar next to the active skills, represent the current progression level.
¡Ü Cool time
A cool time exists after each skill and it is indicated by an hour glass.
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5. Control customization
¡Ü D-Pad, quick slots and attack button:
Touch and drag to the desired area.
¡Ü D-Pad size
Slide to increase or decrease its size.
¡Ü Reset
Restore default setting.
¡Ü Visibility
Slide to change the opacity of all the buttons.
¡Ü Save
Press to save customized setting.
¡Ü Reset
Restore default location setting, but does not delete quick slot setting.
¡Ü Visibility
Slide to change the opacity for the D-Pad and attack button.
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6. Item
¡Ü Types
Weapons, armors, accessories, miscellaneous and stones. Weapons and armors wear out and require constant fixing.
Font colors represent the different classes; normal (black), magic (blue), rare (yellow), epic (purple) and unique (gold).
¡Ü Class
Normal, magic, rare, epic and unique. Each class has different effects and can be acquired by killing monsters or purchased from dark merchants.
¡Ü Sets
There are seven sets of weapon, sub weapon, helmet and armor to collect. A full set will increase the effect of the items.
¡Ü Combine
Combine ingredients according to the combining scrolls to acquire combined items. The combined items will be above a magic class.
Sub weapons cannot be refined.
¡Ü Refine
Items can be strengthened through refining. Only examined and above magic class items may be refined up to eight times.
¡Ü Equip
Touch the desired item. When the icon is enlarged, drag and drop the item to the desired spot.
¡Ü Cool time
A cool time exists after each consumption of item and it is indicated by an hour glass.
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7. System
¡Ü Fairy
Helps the character and shares experience and skill points. The fairy possesses an active and two passive skills. The active skill can only be activated when in full sync.
To activate the skill, touch the fairy icon on the bottom right corner.
¡Ü Dig
Use hoes to dig gold or ingredients from certain maps. Hoes wear out and will be destroyed after depletion.
¡Ü Arena
Enter the PvP arena by talking to the arena official in front of the inn. Acquire experience and gold after each battle.
¡Ü Save
Auto save on: The game saves automatically every 30 seconds.
Auto save off: Touch the in-game save icon to save manually.
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8. Time
¡Ü Day and night
Day time is from 06~18 hours and night time is 19~05 hours. Certain events will consume more time and some areas are only accessible during the day or night.
¡Ü Dark merchant
Purchase unique items when they appear after midnight at the inn.
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9. Food
The SP gauge will reduce as time passes. Consume food to charge the SP gauge.
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10. Quest
¡Ü Main
The main quest cannot be quit. They are required to complete the game.
¡Ü Sub
The sub quest is optional. A maximum of four can be selected and can be quit at anytime.
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11. Condition effect
¡Ü Fire
Constant fire damage.
¡Ü Ice
Reduces movement speed.
¡Ü Holy
Freezes temporarily.
¡Ü Dark
Movement becomes reversed.
¡Ü Knockdown
Character gets thrown back.
¡Ü Decrease attack
Weakens the character¡¯s attack.
¡Ü Decrease defense
Weakens defense.
¡Ü Reduce element¡¯s resistance
Weakens element¡¯s resistance.
¡Ü Slow
Movement is decreased.
¡Ü Numb
Stops movement and is freed after receiving damage.
¡Ü Bleeding
Receives bleeding damage.
¡Ü Poison
Receives poisonous damage.
¡Ü Confusion
Movement is reversed.
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12. Network Gal
¡Ü Send letter
Send item and gold to other user.
¡Ü Read letter
Receive item and gold from other user.
¡Ü Buy item
Buy special items which are unavailable from other shops.
¡Ü Send refined item
Send refined item and gold to other user.
Note: The maximum daily gift limit is 30,000 gold.
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13. Network
¡Ü Leaderboard
Check personal and group PvP ranking.
¡Ü Register group
Required for group PvP ranking.
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14. PvP
¡Ü Quick battle
Battle against a randomly selected user.
¡Ü Death note
Battle against saved opponents.
¡Ü Search opponent
Search and battle against selected user.
Note: PvP arena can only be entered by visiting the arena official in front of the town¡¯s inn.
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15. Contact
GAMEVIL Inc.

Contact us @.

¡Ü Web page
www.gamevil.com
¡Ü Tips & Tricks
iphone@gamevil.com
¡Ü Facebook
http://facebook.com/gamevil
¡Ü Twitter
http://twitter.com/gamevil
¡Ü YouTube
http://youtube.com/gamevil
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16. Game Information
¡Ü ZENONIA 2
The Lost Memories has three different modes: normal, hard and hell.
Each town has a different arena for the PvP mode. Visit all the arenas to battle to experience different environments.
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17. Game Tip
¡Ü Tip.0
Customize combos by combining a basic combo and skill attack.
¡Ü Tip.1
Strength affects attack, defense, weight and Paladin's attack.
¡Ü Tip.2
Agility affects critical attack rate, evade rate, precision and shooter's attack.
¡Ü Tip.3
Stamina affects total HP, recovery rate and warrior's attack.
¡Ü Tip.4
Energy affects total energy, recovery rate and magician's attack.
¡Ü Tip.5
Attacking attributes affect enemy damage.
¡Ü Tip.6
Accuracy attributes reduce enemy evasion to increase accuracy.
¡Ü Tip.7
Critical attributes are probability of critical attack.
¡Ü Tip.8
Higher defense level will reduce damage.
¡Ü Tip.9
Higher evade level will increase the chance of evading enemy attack.
¡Ü Tip.10
Skills are separated into active and passive skills.
¡Ü Tip.11
Flame attributes inflict constant 'bleeding' damage to enemy.
¡Ü Tip.12
Frosty attributes inflict a 'slow' effect on enemy.
¡Ü Tip.13
Divine attributes inflict a 'stun' effect on enemy.
¡Ü Tip.14
Darkness attributes inflict a 'confusion' effect on enemy.
¡Ü Tip.15
Attribute attacks only affect main and sub weapons.
¡Ü Tip.16
Items can increase resistance of attributes.
¡Ü Tip.17
Items are classified into 5 classes; normal, magic, rare, epic and unique.
¡Ü Tip.18
Set items compose of main, sub weapon, helmet and armor.
¡Ü Tip.19
Special items are only available in hard mode.
¡Ü Tip.20
Combining and refining can only be done at the blacksmith.
¡Ü Tip.21
Sheathe stones improve item's ability.
¡Ü Tip.22
The hell mode is a free play mode without any quests.
¡Ü Tip.23
Different drop items can be acquired through mining crystals.
¡Ü Tip.24
Time passes when travelling between maps and talking to NPCs.
¡Ü Tip.25
Cool time exists between potion and food consumption.
¡Ü Tip.26
Towns can be designated to move using the teleport scroll.
¡Ü Tip.27
Resting at the inn will restore HP, SP and hunger.
¡Ü Tip.28
Certain places require placement of moving rocks to activate switches.
¡Ü Tip.29
Consume food to minimize penalty on the SP gauge.
¡Ü Tip.30
Equipments can be repaired with the repair hammer and at the blacksmith.
¡Ü Tip.31
Traps can be avoided by dashing.
¡Ü Tip.32
Movement is slowed when weight has been exceeded.
¡Ü Tip.33
Gold is automatically acquired through killing monsters.
¡Ü Tip.34
Color of names represent different level of character and monster.
¡Ü Tip.35
Use the origin of life to revive without penalty.
¡Ü Tip.36
Minimap cannot be opened in dungeons.
¡Ü Tip.37
Teleport scrolls and save function cannot be used in the boss room.
¡Ü Tip.38
Location must be set, to move between destinations using the teleport scroll.
¡Ü Tip.39
Excessive play can harm your perception of the real world.
¡Ü Tip.40
Item combine supplements can be purchased at the item shop.
¡Ü Tip.41
Bosses are more resistant than ordinary monsters.
¡Ü Tip.42
HP and SP recover automatically.
¡Ü Tip.43
Dash can be used within town without consuming SP.
¡Ü Tip.44
Puzzles within the dungeon can be solved with a little thinking.
¡Ü Tip.45
Boxes reveal items at a fixed rate.
¡Ü Tip.46
The fairy sync gauge accumulates after killing monsters.
¡Ü Tip.47
A flashing hoe icon indicates its depletion.
¡Ü Tip.48
Certain maze maps have different entrances and exits.
¡Ü Tip.49
Monsters may flee when their HP decreases.
¡Ü Tip.50
Monsters may call for backup when in danger.
¡Ü Tip.51
Reviving without the origin of life will incur penalties and restart at the entrance of the map.
¡Ü Tip.52
Monsters may use a higher level of skill than stated.
¡Ü Tip.53
Cannot move in a numbed state.
¡Ü Tip.54
Cannot move in a stunned state.
¡Ü Tip.55
Bleeding state will reduce HP.
¡Ü Tip.56
Cannot dash in a slow state.
¡Ü Tip.57
Dark merchant appears at specific times during the night.
¡Ü Tip.58
Teleport scrolls can only be used when a destination has been selected.
¡Ü Tip.59
Use a pipe to cross in certain areas.
¡Ü Tip.60
Certain terrain can be crawled.
¡Ü Tip.61
Some traps can't be solved through puzzles. Examine the area.
¡Ü Tip.62
Certain areas will cause sliding.
¡Ü Tip.63
Visit NPCs inside the town's houses to begin sub quests.
¡Ü Tip.64
The hoe's durability diminishes with each use.
¡Ü Tip.65
Even distribution of stat points can win battles.
¡Ü Tip.66
Specials items can be purchased from the dark merchant, who appears at the inn.
¡Ü Tip.67
Carry plenty of potions before entering the boss room.
¡Ü Tip.68
Two way portal opens a door of dimensional travel.
¡Ü Tip.69
Skills are categorized into hunting and PVP skills.
¡Ü Tip.70
Don't forget to set a return destination when entering a new town.
¡Ü Tip.71
Combined items are stronger than ordinary items.
¡Ü Tip.72
Get in the habit of organizing your inventory items!
¡Ü Tip.73
Hoes can be purchased at the item shop.
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18. Credits
Executive Producer
Charley Shim
Project Manager
Jungsoo Park
David Jung
Graphic Design
Hanzo Kim
Keejung Yang
Development
Jungsoo Park
Sangsun Lee
Seongjong Ko
Kelvin Choi
Marketing Director
Kyu C Lee
Jin Woo
Younil Jung
Daniel Lee
Sound
Sominai
MelodyShoe
Server
Youngduk Park
QA
Bumhan Lee
Hwan Ham
Kyungsoon Hong
Dong Gyo Lee
Sangwook Lee
Script
Daniel Lee
Script Editors
Jeff/Kunning
Jerome Darnell
Kevd
tank81girl
CBT
10_Stanley_I03
Adeezy
Aldex Oun
Andy Welsh
Brandt Johnson
ChocoVanilla
Coops58
Cory F
dem0nkn1ght
Devilishly Good
Dewayne Raymond
DrWhiteMage
Edward X.
Eggzbacon
Eric Zhang
gman1579
hitnofireflys
I3LaCkOuT69
illegal Danish(Sussman)
Inigo Jiron
Jacques B. (Jak56)
James Reiss
Jaroslaw Sroka
Jesse Colkmire
John Birch
Justin Charles Phillips
Kaelon Swanton
Kami/iTouch.lover22
Kenny Chen
Kevd
kingkong120
kingsolomon2010
Matt Frappier
Matt Wheeler
Multiboy2k
Nate Goodwin
New England Gamer
Orlando Santos
Pelisoli
Shohei T.
Simon Venneman
Sixxes
Steven A
strawberrycakex
TheSporkWithin
Trent Nathan Taylor
Tzual
Umang Vaish
xBlazerz
Yue Kun Ning
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